Final Fantasy VII PC Version Gamehack Code Guide Version 3.0 29/9/01 Author: Supernova 232 E-mail: Supernova_232@hotmail.com Best Viewed in WordPad! (***please e-mail me if anything is wrong, if you have suggestions questions or comments.***) -------------+---------------+------------------+ Revision History: Version 1.0 (first version)- Gold Saucer Mini Games Character codes Weapon Codes Armlet Codes Misc. Codes Character Editing Item Codes Chocobo Codes Version 2.0 Gold Saucer Mini Games (still havn't found those sub game codes) Character Codes Weapon Codes Armlet Codes Misc. Codes Character Editing Item Codes Chocobo Codes Accessorie Edit Codes Battle Selecion Modifier Materia/Materia List Version 3.0 (this one) Gold Saucer Mini Games (still havn't found those sub game codes) Character Codes *UPDATED The name table *Updated Weapon Codes Armlet Codes Misc. Codes Character Editing Item Codes Chocobo Codes Accessorie Edit Codes Battle Selecion Modifier Materia/Materia List New- LIMIT BREAKS notes- After a long long search on character codes, I came finally found out what I was missing. See, there were many addresses beetween 'all limits' and '[character]HP', and I had no clue what they did, but after a long, long search of the menue screens, I finally know what they do. Please refer to the 'character codes' section, and check for somenew codes. --------------+---------------------+-----------------+ Preface: Here it is- A full Gamehack Code Guide. Although these Gamehack codes are strictly for the computer version of FF7, They are just as good as the ones for the PSX Version. Although FF7 is one of the most Popular games, I have yet to see a Gamehack code guide, so that's why its here. For later Versions of this Guide, you will see them at Gamefaqs, Possibly neoseekers (if they put it on) or my site - please go to : www.geocities.com/nivtheman. It will be put up shortly. Although it is a Final Fantasy Art Gallery, at the bottom of this page will be a link to this Guide (or its updated versions) Now, without further adu - The final Fantasy VII, N/A, PSX, Gamehack code Guide, Version 2.0. I hope you Enjoy ---------------------------------------------------------------- Table of Contents: 0.0 - What is GameHack 0.1 - What you need 0.2 - Why I made this 0.3 - Authors Notes 0.4 - Intro 0.5 - The byte table 1.1 - Gold Saucer Mini Games 1.2 - Character codes 1.3 - Weapon Codes 1.4 - Armlet Codes 1.5 - Misc. Codes 1.6 - Character Editing 1.7 - Item Codes 1.8 - Chocobo Codes 1.9 - Accessory Codes 1.10 - Battle Selection Modifier 1.11 - Materia/Materia List 1.12 - CHARACTER LIMIT BREAKS 2.0 - Thanks list 3.0 - HELP. IM RUNNING OUT OF IDEAS ----------------------------- 0.0 - What is Gamehack? Gamehack is the ultimate cheat device. It's cheap ($$) and usable on any windows game. It's use is just like gameshark and gameshark codes (except there gamehack codes)And you don't have to buy all this extra stuff to search for codes, (expansion packs, sharkwire). It comes in one big package. Its great. Go to the gamehack homepage to get a copy of it. 0.1 - What you need: You can't use any of these codes unless first, you have final fantasy VII for the PC version. You'll also need a copy of Gamehack. For those of you that are new to gamehack, it is sort of like a gameshark for the computer. You can get a copy at gamehack.com Once you have all of these, your ready to cheat. 0.2 - Why I made this: Well. Theres one reason: Gamehack is a great cheat device. In some ways, it could be better than Gameshark. But what I noticed was, there was no code guides for this great cheat system. And so, I begain, and finally, it was finished. 0.3 - Authors Notes: Remember. Gamehack is for the use of everyone. You should cheat with gamehack, but also explore, and make codes of your own. There are probably codes that I havn't recorded here. Send me some if you've found some codes I don't have! In my e-mail, a very good question came up. Its something i didn't explain so i guess I will have to do it here. In gamehack, you can't simply add a new code (without an old one first). For this reason, some people who were new to gamehack came to the conclusion that you 'search' the code, putting the address in. This is wrong. It may find thousands of results, or none. To add your own codes, you'll have to do it the way outlined below. (this is my way of doing it, and it is not nessesarily the only way) Adding codes to gamehack: Simply search for a number. Do not search for 0 or 1, because too many results will come up too fast, and they won't be shown. I search for '9999'. It usually comes up with three addresses. You will have to search for a number and have low enough addresses that they show up. Anyways, chose the number, enter it, and stop the search after one or more results. Now there should be a code around the top of the gamehack screen. (Its best not to screw with codes like this that are unknown). Double click it and it should appear around the bottom half of the gamehack screen. Now you will be able to edit this code. Simply right click the code, chose edit and enter the addresses in this Faq in the line 'address'. Then make a description to the code and voila, you have your code. You can also edit values and how many bytes the code is. To add a second code, just right click the first code, and select new. you should repeat the process with the next code. 0.4 - Intro: Before beginning, you will have to load FF7, and then load gamehack, and THEN set Gamehack to the program "DEFAULT", or whatever the programs name is. This could be "FF7", "final 7" and so on. For me it was "default" , but it may not be the same for you. This should lock gamehack onto the coding of Final Fantasy VII. Remember to set Gamehack to the program after loading FFVII. For further instruction on using gamehack, read the help files. If you see anything that is wrong, then please contact me. I will give you credit at the bottom of the document. Thanks, and enjoy. 0.5 - The Byte Table: By using the Byte Table, you will learn how much value to add to codes that have different byte rates: 1 byte--------- Allows values from 0 - 255 2 bytes-------- Allows values from 0 - 65535 4 bytes-------- Allows values from 0 - 4294967295 8 bytes-------- Allows values from (-) 9223372036854775808 - (+) 9223372036854775807 so by learning these, you will have to change byte sizes to get certain numbers! FOR BEST RESULTS OF THE CODES, USE THE VALUES SHOWN TO THE RIGHT OF THE CODE =========================================================================== All the codes: 1.1 Gold Saucer: The Wonder Square Super Dunk - This code allows you to get as much GP for dunking one ball in the game Super Dunk. (note- no matter how many dunks you get, you will only get the amount of GP you put in. 00Cb2b81 - (Freeze to ?) G-Bike- This Code will allow you to edit your Score in the G-Bike game at gold Saucer. 00D7D2CC (freeze to 1-99999999) 3d- Battler- This code will allow you to alter the amount of times you have to hit your enemy, before killing them 00CB2B87 00CB2B8D (note- but using this code does not in hp or anything. It's the amount of times you've hit your enemy. So if you put the value to 9, then if you hit the enemy once, you will win. You will have to put both codes to the same value for it to work. DO NOT FREEZE. Don't Freeze these codes. If you do, your enemies HP will stay at the value and never go down (or should I say up) it would make him invincible. BUG- There is a small bug when using this code the wrong way. First of all, if you FREEZE the codes to 9, then the enemy will be invincible. But he will act like he was killed, and then you will have to fight him again. Try it out, Have fun and don't worry to much about it. Snowboarding Game- This code will allow you to change how many points you get. 00DC9A1C (Freeze at 1-40) 1 byte 00DC9A12 (Freeze at 1-40) 1 byte 00DC9A14 (Freeze at 1-30) 1 byte 00DC9A18 (Freeze at 1-100) 1 byte I havn't found much out about the Sub game. Speed Square 00C30DFC (Freeze at 1-34463) 2 bytes (note- for this code, I noticed that you will not receive a prize. This may be just because its an Impossiple score to get, without cheating. I'm trying to find a code to keep you Power Gauge at full but right now, I wont be able to. I will update in later versions. 1.2- CHARACTER CODES +-----------------------------------------------------------------------------+ | THE NAME TABLE (updated) | | Use the specific number to get the desired character | | | | 1= ! 36= D 71= g 106= ä | | 2= " 37= E 72= h 107= ã | | 3= # 38= F 73= i 108= å | | 4= $ 39= G 74= j 109= ç | | 5= % 40= H 75= k 110= è | | 6= & 41= I 76= l 111= é | | 7= ' 42= J 77= m 112= ê | | 8= ( 43= K 78= n 113= ë | | 9= ) 44= L 79= o 114= ì | | 10= * 45= M 80= p 115= í | | 11= + 46= N 81= q 116= î | | 12= , 47= O 82= r 117= ï | | 13= - 48= P 83= s 118= ñ | | 14= . 49= Q 84= t 119= ò | | 15= / 50= R 85= u 120= ó | | 16= 0 51= S 86= v 121= ô | | 17= 1 52= T 87= w 122= ö | | 18= 2 53= U 88= x 123= õ | | 19= 3 54= V 89= y 124= ù | | 20= 4 55= W 90= z 125= ú | | 21= 5 56= X 91= { 126= û | | 22= 6 57= Y 92= | 127= ü | | 23= 7 58= Z 93= } 128= ¤ | | 24= 8 59= [ 94= ~ 129= º | | 25= 9 60= \ 95= 130= ¢ | | 26= : 61= ] 96= Ä 131= £ | | 27= ; 62= ^ 97= Á 132= ú | | 28= < 63= _ 98= Ç 133= ù | | 29= = 64= ` 99= É 134= | | 30= > 65= a 100= Ñ 135= ¸ | | 31= ? 66= b 101= Ö 136= (r) | | 32= @ 67= c 102= Ü 137= (c) | | 33= A 68= d 103= à 138= (tm) | | 34= B 69= e 104= á 139= ' | | 35= C 70= f 105= â 140= ¨ | +-----------------------------------------------------------------------------+ Note- What the 'times limit break (#) used means' When I was testing these codes, i thought "what the hell do these do". They weren't doing anything. But I thought and thought. And one battle, when I used a limit break, boom, I gained 4 limits, all in that one battle. So, how does it work? Basically, adding this codes address triggers the limit breaks. (this depends on what character, and what value). Next, the value you put in will basically tell the game how many times that limit break for that character was used. so for an example, I used cloud, limit one, and set the value to 100. Then I go into battle, use his limit, and win. Now you will notice that you get some new limits. Basically, all this code is doing, is telling the computer that you used this limit the ammount of times you put the value too. One thing to note, using this code, is that you HAVE to use the limit in the battle, or the code won't work. CODE Discription Value that the code Byte/s should be set to. 00DB1384 - Cloud's Name #1 (33-58) (65-90) 1 byte 00DB1385 - Cloud's Name #2 (33-58) (65-90) 1 byte 00DB1386 - Cloud's Name #3 (33-58) (65-90) 1 byte 00DB1387 - Cloud's Name #4 (33-58) (65-90) 1 byte 00DB1388 - Cloud's Name #5 (33-58) (65-90) 1 byte 00DB1389 - Cloud's Name #6 (33-58) (65-90) 1 byte 00DB138A - Cloud's Name #7 (33-58) (65-90) 1 byte 00DB138B - Cloud's Name #8 (33-58) (65-90) 1 byte 00DB138C - Cloud's Name #9 (33-58) (65-90) 1 byte 00DB1375 - Cloud's Level (1-99) 1 byte 00DB1376 - Cloud's Strength (1-255) 1 byte 00DB1377 - Cloud's Intellegence (1-255) 1 byte 00DB1378 - Cloud's Magic Power (1-255) 1 byte 00DB1379 - Cloud's Vitality (1-255) 1 byte 00DB137A - Cloud's Luck (1-255) 1 byte 00DB137B - Cloud's Dexterity (1-255) 1 byte 00DB1396 - All Limits for Cloud (763) 2 bytes 00DB1399 - Times Limit break 1 used (0-?) 2 bytes 00DB139A - Times Limit Break 2 used (0-?) 2 bytes 00DB139B - Times Limit Break 3 used (0-?) 2 bytes 00DB139C - Times Limit Break 4 used (0-?) 2 bytes 00DB139D - Times Limit Break 5 used (0-?) 2 bytes 00DB139E - Times Limit Break 6 used (0-?) 2 bytes 00DB139F - Times Limit Break 7 used (0-?) 2 bytes 00DB13A0 - Cloud's HP (1-9999) 2 bytes 00DB13A2 - Cloud's Max HP (1-9999) 2 bytes 00DB13A4 - Cloud's MP (1-999) 2 bytes 00DB13A6 - Cloud's Max MP (1-999) 2 bytes 00DB13B0 - Cloud's game EXP. (1-?) 4 bytes 00DB1390 - Cloud's Weapon (0-127) 1 byte 00DB1391 - Cloud's Armlet (0-31) 1 byte 00DB1392 - Cloud's Accessory (0-31) 1 byte 00DB1408 - Barret's name #1 (33-58) (65-90) 1 byte 00DB1409 - Barret's name #2 (33-58) (65-90) 1 byte 00DB140A - Barret's name #3 (33-58) (65-90) 1 byte 00DB140B - Barret's name #4 (33-58) (65-90) 1 byte 00DB140C - Barret's name #5 (33-58) (65-90) 1 byte 00DB140D - Barret's name #6 (33-58) (65-90) 1 byte 00DB140E - Barret's name #7 (33-58) (65-90) 1 byte 00DB140F - Barret's name #8 (33-58) (65-90) 1 byte 00DB1408 - Barret's name #9 (33-58) (65-90) 1 byte 00DB1410 - Barret's Level (1-99) 1 byte 00DB13FA - Barret's Strength (1-255) 1 byte 00DB13FB - Barret's Intellegence(1-255) 1 byte 00DB13FC - Barret's Magic (1-255) 1 byte 00DB13FD - Barret's Vitality (1-255) 1 byte 00DB13FE - Barret's Luck (1-255) 1 byte 00DB13FF - Barret's Dexterity (1-255) 1 byte 00DB141A - All limits for Barret (763) 2 bytes 00DB141D - Times Limit Break 1 Used (0-?) 2 bytes 00DB141E - Times Limit Break 2 Used (0-?) 2 bytes 00DB141F - Times Limit Break 3 Used (0-?) 2 bytes 00DB1420 - Times Limit Break 4 Used (0-?) 2 bytes 00DB1421 - Times Limit Break 5 Used (0-?) 2 bytes 00DB1422 - Times Limit Break 6 Used (0-?) 2 bytes 00DB1423 - Times Limit Break 7 Used (0-?) 2 bytes 00DB1424 - Barret's HP (1-9999) 2 bytes 00DB1426 - Barret's Max HP (1-9999) 2 bytes 00DB1328 - Barret's MP (1-999) 2 bytes 00DB142A - Barret's Max MP (1-999) 2 bytes 00DB1434 - Barret's game EXP. (1-?) 4 bytes 00DB1414 - Barret's Weapon (0-127) 1 byte 00DB1415 - Barret's Armlet (0-31) 1 byte 00DB1416 - Barret's Accessory (0-31) 1 byte 00DB148C - Tifa's Name #1 (33-58) (65-90) 1 byte 00DB148D - Tifa's Name #2 (33-58) (65-90) 1 byte 00DB148E - Tifa's Name #3 (33-58) (65-90) 1 byte 00DB148F - Tifa's Name #4 (33-58) (65-90) 1 byte 00DB1490 - Tifa's Name #5 (33-58) (65-90) 1 byte 00DB1491 - Tifa's Name #6 (33-58) (65-90) 1 byte 00DB1492 - Tifa's Name #7 (33-58) (65-90) 1 byte 00DB1493 - Tifa's Name #8 (33-58) (65-90) 1 byte 00DB1484 - Tifa's Name #9 (33-58) (65-90) 1 byte 00DB147D - Tifa's Level (1-99) 1 byte 00DB147E - Tifa's Strength (1-255) 1 byte 00DB147F - Tifa's Intellegence (1-255) 1 byte 00DB1480 - Tifa's Magic (1-255) 1 byte 00DB1481 - Tifa's Vitality (1-255) 1 byte 00DB1482 - Tifa's Luck (1-255) 1 byte 00DB1483 - Tifa's Dexterity (1-255) 1 byte 00DB149E - All limits for TIFA (22235) 2 bytes 00DB14A1 - Times Limit Break 1 Used (0-?) 2 bytes 00DB14A2 - Times Limit Break 2 Used (0-?) 2 bytes 00DB14A3 - Times Limit Break 3 Used (0-?) 2 bytes 00DB14A4 - Times Limit Break 4 Used (0-?) 2 bytes 00DB14A5 - Times Limit Break 5 Used (0-?) 2 bytes 00DB14A6 - Times Limit Break 6 Used (0-?) 2 bytes 00DB14A7 - Times Limit Break 7 Used (0-?) 2 bytes 00DB14A8 - Tifa's HP (1-9999) 2 bytes 00DB14AA - Tifa's Max HP (1-9999) 2 bytes 00DB14AC - Tifa's MP (1-999) 2 bytes 00DB14AE - Tifa's Max MP (1-999) 2 bytes 00DB14B8 - Tifa's Game EXP (1-?) 4 bytes 00DB1498 - Tifa's Weapon (0-127) 1 byte 00DB1499 - Tifa's Armlet (0-31) 1 byte 00DB1500 - Tifa's Accessory (0-31) 1 byte 00DB1510 - Aeris's Name #1 (33-58) (65-90) 1 byte 00DB1511 - Aeris's Name #2 (33-58) (65-90) 1 byte 00DB1512 - Aeris's Name #3 (33-58) (65-90) 1 byte 00DB1513 - Aeris's Name #4 (33-58) (65-90) 1 byte 00DB1514 - Aeris's Name #5 (33-58) (65-90) 1 byte 00DB1515 - Aeris's Name #6 (33-58) (65-90) 1 byte 00DB1516 - Aeris's Name #7 (33-58) (65-90) 1 byte 00DB1517 - Aeris's Name #8 (33-58) (65-90) 1 byte 00DB1518 - Aeris's Name #9 (33-58) (65-90) 1 byte 00DB1502 - Aeris's Level (1-99) 1 byte 00DB1503 - Aeris's Strength (1-255) 1 byte 00DB1504 - Aeris's Intellegence (1-255) 1 byte 00DB1505 - Aeris's Magic power (1-255) 1 byte 00DB1506 - Aeris's Vitality (1-255) 1 byte 00DB1507 - Aeris's Luck (1-255) 1 byte 00DB1508 - Aeris's Dexterity (1-255) 1 byte 00DB1523 - All limit breaks for (763) 1 byte Aeris 00DB1526 - Times Limit Break 1 Used (0-?) 2 bytes 00DB1527 - Times Limit Break 2 Used (0-?) 2 bytes 00DB1528 - Times Limit Break 3 Used (0-?) 2 bytes 00DB1529 - Times Limit Break 4 Used (0-?) 2 bytes 00DB152A - Times Limit Break 5 Used (0-?) 2 bytes 00DB152B - Times Limit Break 6 Used (0-?) 2 bytes 00DB152C - Aeris's HP (1-9999) 2 bytes 00DB152E - Aeris's Max HP (1-9999) 2 bytes 00DB1530 - Aeris's MP (1-999) 2 bytes 00DB1532 - Aeris's Max MP (1-999) 2 bytes 00DB153C - Aeris's game EXP. (1-?) 4 bytes 00DB151C - Aeris's Weapon (0-127) 1 byte 00DB151D - Aeris's Armlet (0-31) 1 byte 00DB151E - Aeris's Accessory (0-31) 1 byte 00DB1594 - Red XIII's Name #1 (33-58) (65-90) 1 byte 00DB1595 - Red XIII's Name #2 (33-58) (65-90) 1 byte 00DB1596 - Red XIII's Name #3 (33-58) (65-90) 1 byte 00DB1597 - Red XIII's Name #4 (33-58) (65-90) 1 byte 00DB1598 - Red XIII's Name #5 (33-58) (65-90) 1 byte 00DB1599 - Red XIII's Name #6 (33-58) (65-90) 1 byte 00DB159A - Red XIII's Name #7 (33-58) (65-90) 1 byte 00DB159B - Red XIII's Name #8 (33-58) (65-90) 1 byte 00DB159C - Red XIII's Name #9 (33-58) (65-90) 1 byte 00DB1585 - Red XIII's Level (1-99) 1 byte 00DB1586 - Red XIII's Strength (1-255) 1 byte 00DB1587 - Red XIII's Intellegence(1-255) 1 byte 00DB1588 - Red XIII's Magic (1-255) 1 byte 00DB1589 - Red XIII's Vitality (1-255) 1 byte 00DB158A - Red XIII's Luck (1-255) 1 byte 00DB158B - Red XIII's Dexterity (1-255) 1 byte 00DB15A6 - All limits for Red XIII (763) 2 bytes 00DB15A9 - Times Limit Break 1 Used (0-?) 2 bytes 00DB15AA - Times Limit Break 2 Used (0-?) 2 bytes 00DB15AB - Times Limit Break 3 Used (0-?) 2 bytes 00DB15AC - Times Limit Break 4 Used (0-?) 2 bytes 00DB15AD - Times Limit Break 5 Used (0-?) 2 bytes 00DB15AE - Times Limit Break 6 Used (0-?) 2 bytes 00DB15AF - Times Limit Break 7 Used (0-?) 2 bytes 00DB15B0 - Red XIII's HP (1-9999) 2 bytes 00DB15B2 - Red XIII's Max HP (1-9999) 2 bytes 00DB15B4 - Red XIII's MP (1-999) 2 bytes 00DB15B6 - Red XIII's Max MP (1-999) 2 bytes 00DB15C0 - Red's Game EXP. (1-?) 4 bytes 00DB15A0 - Red XIII's Weapon (0-127) 1 byte 00DB15A1 - Red XIII's Armlet (0-31) 1 byte 00DB15A2 - Red XIII's Accessory (0-31) 1 byte 00DB1618 - Yuffie's Name #1 (33-58) (65-90) 1 byte 00DB1619 - Yuffie's Name #2 (33-58) (65-90) 1 byte 00DB161A - Yuffie's Name #3 (33-58) (65-90) 1 byte 00DB161B - Yuffie's Name #4 (33-58) (65-90) 1 byte 00DB161C - Yuffie's Name #5 (33-58) (65-90) 1 byte 00DB161D - Yuffie's Name #6 (33-58) (65-90) 1 byte 00DB161E - Yuffie's Name #7 (33-58) (65-90) 1 byte 00DB161F - Yuffie's Name #8 (33-58) (65-90) 1 byte 00DB1620 - Yuffie's Name #9 (33-58) (65-90) 1 byte 00DB1609 - Yuffie's Level (1-255) 1 byte 00DB160A - Yuffie's Strength (1-255) 1 byte 00DB160B - Yuffie's Intellegence(1-255) 1 byte 00DB160C - Yuffie's Magic (1-255) 1 byte 00DB160D - Yuffie's Vitality (1-255) 1 byte 00DB160E - Yuffie's Luck (1-255) 1 byte 00DB160F - Yuffie's Dexterity (1-255) 1 byte 00DB162A - All limits for Yuffie(763) 2 bytes 00DB162D - Times Limit Break 1 Used (0-?) 2 bytes 00DB162E - Times Limit Break 2 Used (0-?) 2 bytes 00DB162F - Times Limit Break 3 Used (0-?) 2 bytes 00DB1630 - Times Limit Break 4 Used (0-?) 2 bytes 00DB1631 - Times Limit Break 5 Used (0-?) 2 bytes 00DB1632 - Times Limit Break 6 Used (0-?) 2 bytes 00DB1633 - Times Limit Break 7 Used (0-?) 2 bytes 00DB1634 - Yuffie's HP (1-9999) 2 bytes 00DB1636 - Yuffie's Max HP (1-9999) 2 bytes 00DB1638 - Yuffie's MP (1-999) 2 bytes 00DB163A - Yuffie's Max MP (1-999) 2 bytes 00DB1644 - Yuffie's Game EXP (1-?) 4 bytes 00DB1624 - Yuffie's Weapon (0-127) 1 byte 00DB1625 - Yuffie's Armlet (0-31) 1 byte 00DB1626 - Yuffie's Accessory (0-31) 1 byte 00DB169C - Cait Sith's Name #1 (33-58) (65-90) 1 byte 00DB169D - Cait Sith's Name #2 (33-58) (65-90) 1 byte 00DB169E - Cait Sith's Name #3 (33-58) (65-90) 1 byte 00DB169F - Cait Sith's Name #4 (33-58) (65-90) 1 byte 00DB16A0 - Cait Sith's Name #5 (33-58) (65-90) 1 byte 00DB16A1 - Cait Sith's Name #6 (33-58) (65-90) 1 byte 00DB16A2 - Cait Sith's Name #7 (33-58) (65-90) 1 byte 00DB16A3 - Cait Sith's Name #8 (33-58) (65-90) 1 byte 00DB16A4 - Cait Sith's Name #9 (33-58) (65-90) 1 byte 00DB168D - Cait Sith's Level (1-99) 1 byte 00DB168E - Cait Sith's Strength (1-255) 1 byte 00DB168F - Cait Sith's Intellegence(1-255) 1 byte 00DB1690 - Cait Sith's Magic (1-255) 1 byte 00DB1691 - Cait Sith's Vitality (1-255) 1 byte 00DB1692 - Cait Sith's Luck (1-255) 1 byte 00DB1693 - Cait Sith's Dexterity(1-255) 1 byte 00DB16AE - All limits for Cait Sith(23) 1 byte 00DB16B2 - Times Limit Break 1 Used (0-?) 2 bytes 00DB16B4 - Times Limit Break 2 Used (0-?) 2 bytes 00DB16B8 - Cait Sith's HP (1-9999) 2 bytes 00DB16BA - Cait Sith's Max HP (1-9999) 2 bytes 00DB16BC - Cait Sith's MP (1-999) 2 bytes 00DB16BE - Cait Sith's Max MP (1-999) 2 bytes 00DB16C8 - Cait sith's Game EXP.(1-?) 4 bytes 00DB16A8 - Cait Sith's Weapon (0-127) 1 byte 00DB16A9 - Cait Sith's Armlet (0-31) 1 byte 00DB16B0 - Cait Sith's Accessory(0-31) 1 byte 00DB17A4 - Cid's Name #1 (33-58) (65-90) 1 byte 00DB17A5 - Cid's Name #2 (33-58) (65-90) 1 byte 00DB17A6 - Cid's Name #3 (33-58) (65-90) 1 byte 00DB17A7 - Cid's Name #4 (33-58) (65-90) 1 byte 00DB17A8 - Cid's Name #5 (33-58) (65-90) 1 byte 00DB17A9 - Cid's Name #6 (33-58) (65-90) 1 byte 00DB17AA - Cid's Name #7 (33-58) (65-90) 1 byte 00DB17AB - Cid's Name #8 (33-58) (65-90) 1 byte 00DB17AC - Cid's Name #9 (33-58) (65-90) 1 byte 00DB1795 - Cid's Level (1-99) 1 byte 00DB1796 - Cid's Strength (1-255) 1 byte 00DB1797 - Cid's Intelligence (1-255) 1 byte 00DB1798 - Cid's Magic (1-255) 1 byte 00DB1799 - Cid's Vitality (1-255) 1 byte 00DB179A - Cid's Luck (1-255) 1 byte 00DB179B - Cid's Dexterity (1-255) 1 byte 00DB17B6 - all limits for Cid (763) 2 bytes 00DB17B9 - Times Limit Break 1 Used (0-?) 2 bytes 00DB17BA - Times Limit Break 2 Used (0-?) 2 bytes 00DB17BB - Times Limit Break 3 Used (0-?) 2 bytes 00DB17BC - Times Limit Break 4 Used (0-?) 2 bytes 00DB17BD - Times Limit Break 5 Used (0-?) 2 bytes 00DB17BE - Times Limit Break 6 Used (0-?) 2 bytes 00DB17BF - Times Limit Break 7 Used (0-?) 2 bytes 00DB17C0 - Cid's HP (1-9999) 2 bytes 00DB17C2 - Cid's Max HP (1-9999) 2 bytes 00DB17C4 - Cid's MP (1-999) 2 bytes 00DB17C6 - Cid's Max MP (1-999) 2 bytes 00DB17D0 - Cid's Game EXP (1-?) 4 bytes 00DB17B0 - Cid's Weapon (0-127) 1 byte 00DB14B1 - Cid's Armlet (0-31) 1 byte 00DB14B1 - Cid's Accessory (0-31) 1 byte 00DB1720 - Vincent's name #1 (33-58) (65-90) 1 byte 00DB1721 - Vincent's name #2 (33-58) (65-90) 1 byte 00DB1722 - Vincent's name #3 (33-58) (65-90) 1 byte 00DB1723 - Vincent's name #4 (33-58) (65-90) 1 byte 00DB1724 - Vincent's name #5 (33-58) (65-90) 1 byte 00DB1725 - Vincent's name #6 (33-58) (65-90) 1 byte 00DB1726 - Vincent's name #7 (33-58) (65-90) 1 byte 00DB1727 - Vincent's name #8 (33-58) (65-90) 1 byte 00DB1728 - Vincent's name #9 (33-58) (65-90) 1 byte 00DB1711 - Vincent's Level (1-99) 1 byte 00DB1712 - Vincent's Strength (1-255) 1 byte 00DB1713 - Vincent's Intellegence(1-255) 1 byte 00DB1714 - Vincent's Magic (1-255) 1 byte 00DB1715 - Vincent's Vitality (1-255) 1 byte 00DB1716 - Vincent's Luck (1-255) 1 byte 00DB1717 - Vincent's Dexterity (1-255) 1 byte 00DB1732 - All limits for Vincent(763) 2 bytes 00DB1735 - Times Limit Break 1 Used (0-?) 2 bytes 00DB1737 - Times Limit Break 2 Used (0-?) 2 bytes 00DB1739 - Times Limit Break 3 Used (0-?) 2 bytes 00DB173A - Times Limit Break 4 Used (0-?) 2 bytes 00DB173C - Vincent's HP (1-9999) 2 bytes 00DB173E - Vincent's Max HP (1-9999) 2 bytes 00DB1740 - Vincent's MP (1-999) 2 bytes 00DB1742 - Vincent's Max MP (1-999) 2 bytes 00DB174C - Vincent's Game EXP (1-?) 4 bytes 00DB172C - Vincent's Weapon (0-127) 1 byte 00DB172D - Vincent's Armlet (0-31) 1 byte 00DB172D - Vincent's Accessory (0-31) 1 byte ------------------------------------------------------------- 0099A1C5 -- Character 1 battle timer 1 byte 0099A209 -- Character 2 battle timer 1 byte 0099A24D -- Character 3 battle timer 1 byte For these codes, set them to 255 for battle timer always full, so you can attack full force without stopping, or set to 0 for it to always stay empty (0 is not a good choice) ------------------------------------------------------------- 1.3 - WEAPON LIST: These codes corrospond with the character codes. Use the specific Weapon code from which character you want. The numbers shown after the weapons in this list are the values you should set the codes to. The reason i say (0-?) is because after weapons for weapons, there armours for weapons. Then accessories for weapons or something like that. (anyone experimented with float negative numbers?) (0-?) Cloud's Weapons (16 Weapons in all) 0 - Buster Sword 1 - Mythril Saber 2 - Hardedge 3 - Butterfly Edge 4 - Enhance Sword 5 - Organics 6 - Crystal Sword 7 - Force Stealer 8 - Rune Blade 9 - Murasame 10 - Nail Bat 11 - Yoshiyuki 12 - Apocalypse 13 - Heaven's Cloud 14 - Ragnarok 15 - Ultima Weapon Tifas Weapons (16 Weapons in all) 16 - Leather Glove 17 - Metal Knuckle 18 - Mythril Claw 19 - Grand Glove 20 - Tiger Fang 21 - Diamond Knuckle 22 - Dragon Claw 23 - Crystal Glove 24 - Motor Drive 25 - Platinum Fist 26 - Kaiser Knuckle 27 - Work Glove 28 - Powersoul 29 - Master Fist 30 - God's Hand 31 - Premium Heart Barret's Weapons (16 Weapons in all) 32 - Gatling Gun 33 - Assault Gun 34 - Cannon Ball 35 - Atomic Scissors 36 - Heavy Vulcan 37 - Chainsaw 38 - Microlaser 39 - A*M Cannon 40 - W Machine Gun 41 - Drill Arm 42 - Solid Bazooka 43 - Rocket Punch 44 - Enemy Launcher 45 - Pile Banger 46 - Max Ray 47 - Missing Score Red XIII Weapons (14 Weapons in all) 48- Mythril Clip 49 - Diamond Pin 50 - Silver Barrette 51 - Gold Barrette 52 - Adaman Clip 53 - Crystal Comb 54 - Magic Comb 55 - Plus Barrette 56 - Centclip 57 - Hairpin 58 - Seraph Comb 59 - Behimoth Horn 60 - Spring Gun Clip 61 - Limited Moon Aeris Weapons (11 weapons in all) 62 - Guard Stick 63 - Mythril Rod 64 - Full Metal Staff 65 - Striking Staff 66 - Prism Staff 67 - Aurora Rod 68 - Wizard Staff 69 - Wizer Staff 70 - Fairy Tale 71 - Umbrella 72 - Princess Guard Cid's Weapons (14 weapons in all) 73 - Spear 74 - Slash Lance 75 - Trident 76 - Mast Axe 77 - Partisan 78 - Viper Halberd 79 - Javelin 80 - Grow Lance 81 - Mop 82 - Dragoon Lance 83 - Scimitar 84 - Flayer 85 - Spirit Lance 86 - Venus Gospel Yuffie's Weapons (14 weapons in all) 87 - 4-point Shuriken 88 - Boomerang 89 - Pinwheel 90 - Razor Ring 91 - Hawkeye 92 - Crystal Cross 93 - Wind Slash 94 - Twin Viper 95 - Spiral Shuriken 96 - Superball 97 - Magic Shuriken 98 - Rising Sun 99 - Oritsuru 100 - Conformer Cait Sith's Weapons (13 Weapons in all) 101 - Yellow M-phone 102 - Green M-phone 103 - Blue M-phone 104 - Red M-phone 105 - Crystal M-phone 106 - White M-phone 107 - Black M-phone 108 - Silver M-phone 109 - Trumpet Shell 110 - Gold M-phone 111 - Battle Trumpet 112 - Starlight Phone 113 - HP Shout Vincents Weapons (13 weapons In all) 114 - Quicksilver 115 - Shotgun 116 - Shortbarrel 117 - Lariat 118 - Winchester 119 - Peacemaker 120 - Buntline 121 - Long Barrel R 122 - Silver Rifle 123 - Sniper CR 124 - Supershot ST 125 - Outsider 126 - Death Penalty 127 - Masamune 128 - Bronze Bangle *these armlets will have no attack power when* 129 - Iron Bangle *used* 130 - Titan Bangle 131 - Mythril Armlet 132 - Carbon Bangle 133 - Silver Armlet 134 - Gold Armlet 135 - Diamond Bangle 136 - Crystal Bangle 137 - Platinum Bangle 138 - Rune Armlet 139 - Edincoat 140 - Wizard Bracelet 141 - Adaman Bangle 142 - Gigas Armlet 143 - Imperial Guard 144 - Aegis Armlet 145 - Fourth Bracelet 146 - Warrior Bangle 147 - Shinra Beta 148 - Shinra Alpha 149 - Four Slots 150 - Fire Armlet 151 - Aurora Armlet 152 - Bolt Armlet 153 - Dragon Armlet 154 - Minerva Band 155 - Escort Guard 156 - Mystile 157 - Ziedrich 158 - Precious Watch 159 - Chocobo Bracelet 1.4 - ARMLET LIST: (0-30) (same as the above as adding them, just with the Armlet codes) 0 - Bronze Bangle 1 - Iron Bangle 2 - Titan Bangle 3 - Mythril Armlet 4 - Carbon Bangle 5 - Silver Armlet 6 - Gold Armlet 7 - Diamond Bangle 8 - Crystal Bangle 9 - Platinum Bangle 10 - Rune Armlet 11 - Edincoat 12 - Wizard Bracelet 13 - Adaman Bangle 14 - Gigas Armlet 15 - Imperial Guard 16 - Aegis Armlet 17 - Fourth Bracelet 18 - Warrior Bangle 19 - Shinra Beta 20 - Shinra Alpha 21 - Four Slots 22 - Fire Armlet 23 - Aurora Armlet 24 - Bolt Armlet 25 - Dragon Armlet 26 - Minerva Band 27 - Escort Guard 28 - Mystile 29 - Ziedrich 30 - Precious Watch 1.5 - Misc. Codes 00DB1EE2 -- Save Anywhere (0) 1 byte 00DB1EA0 -- Timer Reset (0-?) 4 bytes 0098F970 -- EXP recieved after battle (1-?) 4 bytes 0098F974 -- AP recieved after battle (1-50000) 2 bytes 0098F978 -- Gil recieved after battle (1-?) 4 bytes 00DB200E -- GP (1-?) 4 bytes 00DB1E9C -- Gil (1-?) 4 bytes 00DB1F34 -- BP (1-?) 4 bytes 00DAE0C1 -- Random battles (using this code is odd. Freezing this to 16 is the normal amount of battle percentage you would get. 0 Would be none.) 00DB1EE2 - Access menu's #1 (255) (this code is to have options 1-8 accessible. OODB1EE3 - Access Menus's #2 (0) This is for PHS and SAVE to be Accessible 00DB1EE0 - Menu Control #1 (255) This is to have options 1-8 Visible 00DB1EE1 - Menu Control #2 (0) PHS and SAVE hidden (note- using this code can be bad. if you use the PHS when there isn't anyone on your team (such as at the start of the game) you will be stuck in the PHS screen. 00DB1EDC --Total Battles Fought (1-?) 2 bytes 00DB1EDE -- Times Run Away (1-?) 2 bytes 0099C958 -- Enemy 1 HP (1-?) 4 bytes 0099C9C0 -- Enemy 2 HP 0099CA28 -- Enemy 3 HP 0099CA90 -- Enemy 4 HP 0099CAF8 -- Enemy 5 HP 0099CB60 -- Enemy 6 HP 0099A2D5 -- Enemy 1 battle Timer (set to 0 for) 1 byte 0099A319 -- Enemy 2 battle Timer (enemy not to) 0099A35D -- Enemy 3 battle Timer (attack) 0099A3A1 -- Enemy 4 battle Timer 0099A3E5 -- Enemy 5 battle Timer 0099A429 -- Enemy 6 battle Timer 00DB1F04 -- Key Item 1 00DB1F06 -- Key Item 3 00DB1F07 -- Key Item 4 00DB1F08 -- Key Item 5 Set to 255 (ALL) 00DB1F09 -- Key Item 6 00DB1F0A -- Key Item 7 00DB1F0B -- Key Item 8 00DB1F0C -- Key Item 9 00DB1F0D -- Key Item 10 00CB2B9D -- Junon Rating 1 00CF0CE8 -- Junon Rating 2 00CB2B89 -- Gaia Cliff Temp 1 1 byte 00CF0CB8 -- Gaia Cliff Temp 2 1 byte 1.6 - CHARACTER EDITING !!! 00DB1818 -- 01 - Character - Top Caracter. 00DB1819 -- 02 - Character - Middle Character. 00DB181A -- 03 - Character - Bottom Character. 0-11 0 - Cloud 1 - Barret 2 - Tifa 4 - Aeris 5 - Yuffie 6 - Cait Sith 7 - Valentine 8 - Cid 9 - Young Cloud 10 - Sephiroth 11 - Chocobo Character Editing Notes- This is a real glichy code. You might have problems with Young Cloud, Sephiroth, Chocobo,and Aeris (that is, after she is dead). I will try to find a more stabler code, (but im not sure if that would be possible.) 1.7 Item List 00DB181C -- Item 1 (0-255) 1 byte 00DB181D -- Item 1 Amount(1-99) 1 byte 00DB181E -- Item 2 (0-255) 1 byte 00DB181F -- Item 2 Amount(1-99) 1 byte 00DB1820 -- Item 3 (0-255) 1 byte 00DB1821 -- Item 3 Amount(1-99) 1 byte 00DB1822 -- Item 4 (0-255) 1 byte 00DB1823 -- Item 4 Amount(1-99) 1 byte 00DB1824 -- Item 5 (0-255) 1 byte 00DB1825 -- Item 5 Amount(1-99) 1 byte 00DB1826 -- Item 6 (0-255) 1 byte 00DB1827 -- Item 6 Amount(1-99) 1 byte 00DB1828 -- Item 7 (0-255) 1 byte 00DB1829 -- Item 7 Amount(1-99) 1 byte 00DB182A -- Item 8 (0-255) 1 byte 00DB182B -- Item 8 Amount(1-99) 1 byte 00DB182C -- Item 9 (0-255) 1 byte 00DB182D -- Item 9 Amount(1-99) 1 byte 00DB182E -- Item 10 (0-255) 1 byte 00DB182F -- Item 10Ammount(1-99) 1 byte ... 0098f9A0 Item 1 after battle 0098f9A2 Item 1 after battle ammount 0098f9A6 Item 2 after battle 0098f9A8 Item 2 after battle ammount 0098f9AC Item 3 after battle 0098f9AE Item 3 after battle ammount 0098f9B2 Item 4 after battle 0098f9B4 Item 4 after battle ammount Set the code "Item ?" to one of these items, then set the code "item 1 amount" for how much of that item you want 0 -- Potion 1 -- Hi-Potion 2 -- X-Potion 3 -- Ether 4 -- Turbo Ether 5 -- Elixir 6 -- Megalixir 7 -- Phoenix Down 8 -- Antidote 9 -- Soft 10 -- Maiden's Kiss 11 -- Cornucopia 12 -- Echo Screen 13 -- Hyper 14 -- Tranquilizer 15 -- Remedy 16 -- Smoke Bomb 17 -- Speed Drink 18 -- Hero Drink 19 -- Vaccine 20 -- Grenade 21 -- Shrapnel 22 -- Right arm 23 -- Hourglass 24 -- Kiss of Death 25 -- Spider Web 27 -- Mute Mask 28 -- War Gong 29 -- Loco weed 30 -- Fire Fang 31 -- Fire Veil 32 -- Antarctic Wind 33 -- Ice Crystal 34 -- Bolt Plume 35 -- Swift Bolt 36 -- Earth Drum 37 -- Earth Mallet 38 -- Deadly Waste 39 -- M-Tentacles 40 -- Stardust 41 -- Vampire Fang 42 -- Ghost Hand 43 -- Vagyrisk Claw 44 -- Light Curtain 45 -- Lunar Curtain 46 -- Mirror 47 -- Holy Torch 48 -- Bird Wing 49 -- Dragon Scales 50 -- Impaler 51 -- Shrivel 52 -- Eye drop 53 -- Molotov 54 -- S-mine 55 -- 8inch Cannon 56 -- Graviball 57 -- T/S Bomb 58 -- Ink 59 -- Dazers 60 -- Dragon Fang 61 -- Cauldron 62 -- Sylkis Greens 63 -- Reagan Greens 64 -- Mimett Greens 65 -- Curiel Greens 66 -- Pahsana Greens 67 -- Tantal Greens 68 -- Krakka Greens 70 -- Tent 71 -- Power Source 72 -- Guard Source 73 -- Magic Source 74 -- Mind Source 75 -- Speed Source 76 -- Luck Source 77 -- Zeio Nut 78 -- Carob Nut 79 -- Porov Nut 80 -- Pram Nut 81 -- Lasan Nut 82 -- Saraha Nut 83 -- Luchile Nut 84 -- Pepio Nut 85 -- Battery 86 -- Tissue 87 -- Omnislash 88 -- Catastrophe 89 -- Final Heaven 90 -- Great Gospel 91 -- Cosmo Memory 92 -- All Creation 93 -- Chaos 94 -- Highwind 95 -- 1/35 Soldier 96 -- Super Sweeper 97 -- Masamune Blade 98 -- Save Crystal 99 -- Combat Diary 100 -- Autograph 101 -- Gambler 102 -- Desert Rose 103 -- Earth Harp 104 -- Guide Book 128 -- Buster Sword 129 -- Mythril Saber 130 -- Hardedge 131 -- Butterfly Edge 132 -- Enhance Sword 133 -- Organics 134 -- Crystal Sword 135 -- Force Stealer 136 -- Rune Blade 137 -- Murasame 138 -- Nail Bat 139 -- Yoshiyuki 140 -- Apocalypse 141 -- Heaven's Cloud 142 -- Ragnarok 143 -- Ultima Weapon 144 -- Leather Glove 145 -- Metal Knuckle 146 -- Mythril Claw 147 -- Grand Glove 148 -- Tiger Fang 149 -- Diamond Knuckle 150 -- Dragon Claw 151 -- Crystal Glove 152 -- Motor Drive 153 -- Platinum Fist 154 -- Kaiser Knuckle 155 -- Work Glove 156 -- Powersoul 157 -- Master Fist 158 -- God's Hand 159 -- Premium Heart 160 -- Gatling Gun 161 -- Assault Gun 162 -- Cannon Ball 163 -- Atomic Scissors 164 -- Heavy Vulcan 165 -- Chainsaw 166 -- Microlaser 167 -- A*M Cannon 168 -- W Machine Gun 169 -- Drill ArM 170 -- Solid Bazooka 171 -- Rocket Punch 172 -- Enemy Launcher 173 -- Pile Banger 174 -- Max Ray 175 -- Missing Score 176 -- Mythril Clip 177 -- Diamond Pin 178 -- Silver Barrette 179 -- Gold Barrette 180 -- Adaman Clip 181 -- Crystal Comb 182 -- Magic Comb 183 -- Plus Barrette 184 -- Centclip 185 -- Hairpin 186 -- Seraph Comb 187 -- Behimoth Horn 188 -- Spring Gun Clip 189 -- Limited Moon 190 -- Guard Stick 191 -- Mythril Rod 192 -- Full Metal Staff 193 -- Striking Staff 194 -- Prism Staff 195 -- Aurora Rod 196 -- Wizard Staff 197 -- Wizer Staff 198 -- Fairy Tale 199 -- Umbrella 200 -- Princess Guard 201 -- Spear 202 -- Slash Lance 203 -- Trident 204 -- Mast Axe 205 -- Partisan 206 -- Viper Halberd 207 -- Javelin 208 -- Grow Lance 209 -- Mop 210 -- Dragoon Lance 211 -- Scimitar 212 -- Flayer 213 -- Spirit Lance 214 -- Venus Gospel 215 -- 4-point Sherukin 216 -- Boomerang 217 -- Pinwheel 218 -- Razor Ring 219 -- Hawkeye 220 -- Crystal Cross 221 -- Wind Slash 222 -- Twin Viper 223 -- Spiral Shuriken 224 -- Superball 225 -- Magic Shuriken 226 -- Rising Sun 227 -- Oritsuru 228 -- Conformer 229 -- Yellow M-phone 230 -- Green M-phone 231 -- Blue M-phone 232 -- Red M-phone 233 -- Crystal M-phone 234 -- White M-phone 235 -- Black M-phone 236 -- Silver M-phone 237 -- Trumpet Shell 238 -- Gold M-phone 239 -- Battle Trumpet 240 -- Starlight Phone 241 -- HP Shout 242 -- Quicksilver 243 -- Shotgun 244 -- Shortbarrel 245 -- Lariat 246 -- Winchester 247 -- Peacemaker 248 -- Buntline 249 -- Long Barrel R 250 -- Silver Rifle 251 -- Sniper CR 252 -- Supershot ST 253 -- Outsider 254 -- Death Penalty 255 Masamune Pretty Screwed 1.8 - CHOCOBO CODES **When using chocobo Stamina codes, its best to add the code** **before the start of the race, then just freeze it after the** **race has started. This will Keep it in the same place the** **whole race** (SWTBR=Stay within two bite range) Chocobo Types set to = (0= normal) (1= Green) (2= Blue) (3= Black) (4= GOLD) 00DB20F3 -- Chocobo 1 type (0-4) 1 byte 00DB2103 -- Chocobo 2 type (0-4) 1 byte 00DB2113 -- Chocobo 3 type (0-4) 1 byte 00DB2123 -- Chocobo 4 type (0-4) 1 byte 00DB2133 -- Chocobo 5 type (0-4) 1 byte 00DB2134 -- Chocobo 6 type (0-4) 1 byte 00DB20E4 Chocobo 1 Speed (SWTBR) 2 bytes 00DB20E6 Chocobo 1 Speed Max (SWTBR) 2 bytes 00DB20E8 Chocobo 1 Sprint (SWTBR) 2 bytes 00DB20EA Chocobo 1 Sprint Max (SWTBR) 2 bytes 00DB20ED Chocobo 1 Int (1-255) 1 byte 00DB20F1 Chocobo 1 Races Won (1-255) 1 byte 00DB2209 Chocobo 1 Stamina (?) 2 bytes 00DB20F4 Chocobo 2 Speed 2 bytes 00DB20F6 Chocobo 2 Speed Max 2 bytes 00DB20F8 Chocobo 2 Sprint 2 bytes 00DB20FA Chocobo 2 Sprint Max 2 bytes 00DB20FD Chocobo 2 Int (1-255) 1 byte 00DB2101 Chocobo 2 Races Won (1-255) 1 byte 00DB220A Chocobo 2 Stamina (?) 2 bytes 00DB2104 Chocobo 3 Speed (SWTBR) 2 bytes 00DB2106 Chocobo 3 Speed Max (SWTBR) 2 bytes 00DB2108 Chocobo 3 Sprint (SWTBR) 2 bytes 00DB210A Chocobo 3 Sprint Max (SWTBR) 2 bytes 00DB210D Chocobo 3 Int (1-255) 1 byte 00DB2111 Chocobo 3 Races Won (1-255) 1 byte 00DB220C Chocobo 3 Stamina (?) 2 bytes 00DB2114 Chocobo 4 Speed (SWTBR) 2 bytes 00DB2116 Chocobo 4 Speed Max (SWTBR) 2 bytes 00DB2118 Chocobo 4 Sprint (SWTBR) 2 bytes 00DB211A Chocobo 4 Sprint Max (SWTBR) 2 bytes 00DB211D Chocobo 4 Int (1-255) 1 byte 00DB2121 Chocobo 4 Races Won (1-255) 1 byte 00DB220E Chocobo 4 Stamina (?) 2 bytes 00DB23A7 Chocobo 5 Speed (SWTBR) 2 bytes 00DB23A9 Chocobo 5 Speed Max (SWTBR) 2 bytes 00DB23AB Chocobo 5 Sprint (SWTBR) 2 bytes 00DB23AD Chocobo 5 Sprint Max (SWTBR) 2 bytes 00DB23AF Chocobo 5 Int (1-255) 1 byte 00DB23B1 Chocobo 5 Races Won (1-255) 1 byte 00DB2210 Chocobo 5 Stamina (?) 2 bytes 00DB23B4 Chocobo 6 Speed (SWTBR) 2 bytes 00DB23B6 Chocobo 6 Speed Max (SWTBR) 2 bytes 00DB23B8 Chocobo 6 Sprint (SWTBR) 2 bytes 00DB23BA Chocobo 6 Sprint Max (SWTBR) 2 bytes 00DB23BC Chocobo 6 Int (1-255) 1 byte 00DB23BE Chocobo 6 Races Won (1-255) 1 byte 00DB2212 Chocobo 6 Stamina (?) 2 bytes 1.9 Accessory Code List (use these codes with your character accessory code) (0-31) Accessory List: 0 -- Power Wrist 1 -- Protect Vest 2 -- Earring 3 -- Talisman 4 -- Choco Feather 5 -- Amulet 6 -- Champion Belt 7 -- Poison Ring 8 -- Touph Ring 9 -- Circlet 10 -- Star Pendant 11 -- Silver Glasses 12 -- Headband 13 -- Fairy Ring 14 -- Jem Ring 15 -- White Cape 16 -- Sprint Shoes 17 -- Peace Ring 18 -- Ribbon 19 -- Fire Ring 20 -- Ice Ring 21 -- Bolt Ring 22 -- Tetra Elemental 23 -- Safety Bit 24 -- Fury Ring 25 -- Curse Ring 26 -- Protect Ring 27 -- Cat's Bell 28 -- Reflect Ring 29 -- Water Ring 30 -- Sneak Glove 31 -- HypnoCrown 1.10 Battle Selection Modifier 00DABACC -- Character 1 Battle Command 1 2 bytes 00DABAD2 -- Character 1 Battle Command 2 2 bytes 00DABAD8 -- Character 1 Battle Command 3 2 bytes 00DABADE -- Character 1 Battle Command 4 2 bytes 00DABF0C -- Character 2 Battle Command 1 2 bytes 00DABF12 -- Character 2 Battle Command 2 2 bytes 00DABF18 -- Character 2 Battle Command 3 2 bytes 00DABF1E -- Character 2 Battle Command 4 2 bytes 00DAC34C -- Character 3 Battle Command 1 2 bytes 00DAC352 -- Character 3 Battle Command 2 2 bytes 00DAC358 -- Character 3 Battle Command 3 2 bytes 00DAC35E -- Character 3 Battle Command 4 2 bytes 01 = Attack 02 = Magic 03 = Summon 04 = Item 05 = Steal 06 = Sense 07 = Coin 08 = Throw 09 = Morph 10 = D.blow 11 = Manipulate 12 = Mime 13 = Enemy Skill 14 = All 15 - 4X 16 - Blank 17 - Mug 18 - Change 19 - Defend 20 - Limit Break 21 - W-Magic 22 - W-Summon 23 - W-item 24 - Slash All 25 - 2-Cut 26 - Flash 27 - 4-Cut ... MANY MANY MORE. The reason from 28 -on are NOT listed is because many of them are very glitch.Some Will freeze your computer, menues will come up, and if you don't use the right item/magic/ whatever, the game will freeze. One thing though. If you want to experiment with these, I suggest you start with values 200 +. Not too many will freeze your computer, and theres some cool spells. (some i havnt seen in the game) Materia/Materia List (**to get to the next materia on the list, simply add 4 hex to the code. This is shown below) 00DB1A9C -- 1st materia in materia list 1 byte (+4 hex)= 00DB1AA0 -- 2nd materia in materia list 1 byte (+4 hex) 00DB1AA4 -- 3rd materia in materia list 1 byte .... 00DB1DB8 -- 200th materia in materia list 1 byte As shown there, the code 00DB1A9C is the first materia in the list. once 4 was added, the code equaled 00DB1AA0. This is the code for the second materia on the list Materia list: add value with specific code above. 0 -- MP Plus 1 -- HP Plus 2 -- Speed Plus 3 -- Magic Plus 4 -- Luck Plus 5 -- EXP Plus 6 -- Gil Plus 7 -- Enemy Away 8 -- Enemy Lure 9 -- Chocobo Lure 10 -- Pre-Emptive 11 -- Long Range 12 -- Mega All 13 -- Counter Attack 14 -- Slash-All 15 -- Double Cut 16 -- Cover 17 -- Underwater 18 -- HP<->MP 19 -- W-Magic 20 -- W-Summon 21 -- W-Item 22 -- Blank 23 -- All 24 -- Counter 25 -- Magic Counter 26 -- MP Turbo 27 -- MP Absorb 28 -- HP Absorb 29 -- Elemental 30 -- Added Effect 31 -- Sneak Attack 32 -- Final Attack 33 -- Added Cut 34 -- Steal as well 35 -- Quadra Magic 36 -- Steal 37 -- Sense 38 -- Blank 39 -- Throw 40 -- Morph 41 -- Deathblow 42 -- Manipulate 43 -- Mime 44 -- Enemy Skill 45 -- Blank 46 -- Blank 47 -- Blank 48 -- Master Command 49 -- Fire 50 -- Ice 51 -- Earth 52 -- Lightning 53 -- Restore 54 -- Heal 55 -- Revive 56 -- Seal 57 -- Mystify 58 -- Transform 59 -- Exit 60 -- Poison 61 -- Gravity 62 -- Barrier 63 -- Blank 64 -- Comet 65 -- Time 66 -- Blank 67 -- Blank 68 -- Destruct 69 -- Contain 70 -- Full Cure 71 -- Shield 72 -- Ultima 73 -- Master Magic 74 -- Choco/Mog 75 -- Shiva 76 -- Ifrit 77 -- Ramuh 78 -- Titan 79 -- Odin 80 -- Leviathan 81 -- Bahamut 82 -- Kujata 83 -- Alexander 84 -- Phoenix 85 -- Neo Bahamut 86 -- Hades 87 -- Typhon 88 -- Bahamut ZERO 89 -- Knights of Round 90 -- Master Summon Characters limit bars (NEW) *** This Should Be Under Character Codes, But I Decided To Make It *** *** Seperate so it would be noticed more *** Brand new. These codes took FOREVER to find. I had to use advance search methods, and it took close to 5 hours. These codes will 'magically' bring your characters limit bar completely filled, for unlimited limit breaks. These are double coding codes. This means that you will have to add both addresses and add the same value to them to work 0099A470 -- Character 1 limit bar (255) 1 byte 0099A472 -- Character 1 limit bar (255) 1 byte 0099A4A4 -- Character 2 limit bar (255) 1 byte 0099A4A6 -- Character 2 limit bar (255) 1 byte 0099A4D8 -- Character 3 limit bar (255) 1 byte 0099A4E0 -- Character 3 limit bar (255) 1 byte ________________________________________________________________ | | |--------------------------Version Update ------------------ | |_______________________________________________________________| In version 4.0: Status Ailaments More Misc. codes (any suggestions) ----------------------------------------------------------------- supernova_232@hotmail.com This FAQ was written for, and could possible be seen at : www.Gamefaqs.com | Gamefaqs www.neoseekers.com| neoseekers www.FFonline.com | Final Fantasy Online www.geocities.com/nivtheman | My site. ------------------------------------------------------------------------ 2.0 - Thanks to: -- Squaresoft for making this game for the computer -- Gamehack, for making this cheat system -- Gamefaqs, for actually putting this Guide on -- neoseekers, for actually putting this Guide on also -- ;) My brother phil, for entertaining me with binary protocol ;) To get put on the Thanks list, send me a code that isn't here, or show me something i did wrong. ------------------------------------------------------------------------ 3.0- Help, Im running out of Ideas Please. Send me suggestions, codes i should find out, anything. Im running out of ideas, so I need them badly. You know my email, so just think up something I don't have here, and send it to me. Your help will be much appreciated! This Guide was completely done by Me (supernova232) This Guide is Copyright Supernova232 2001. Reproduction of this Guide without my word is completely ILLEGAL